List of Warrior Spells & Abilities
Increases Strength and Agility of all raid and party members within 30 yards by x, and generates 20 Rage. Lasts 2 min.
A balanced combat stance. Increases damage done by 5%. Decreases damage taken by 5%.
Enter a berserker rage, removing and granting immunity to Fear, Sap and Incapacitate effects, and causing extra Rage generation when taking damage. Lasts 10 sec.
An aggressive combat stance. Increases damage done by 10%.
Forces all enemies within 10 yards to focus attacks on you for 6 sec.
Requires Battle Stance. Charge an enemy, generate 15 Rage, and stun it for 1.50 sec.
Requires Melee Weapon. A sweeping attack that strikes the target and a nearby ally, dealing x physical damage.
Requires Melee Weapon. Requires Battle Stance, Berserker Stance. Smashes a target for 150% weapon damage plus x and weakens their defenses, allowing your attacks to bypass 100% of their armor for 6 sec. Bypasses less armor on players.
Generates 20 Rage and increases the Stamina of all party and raid members within 45 yards by x.
Reduces the physical damage caused by all enemies within 15 yards by 10% for 45 sec.
Requires Melee Weapon. Requires Battle Stance, Berserker Stance. Maims the enemy, reducing movement speed by 50%.
Requies Melee Weapon. An attack that instantly deals x physical damage. A good attack for moments of excess rage.
Requies Melee Weapon. Throws your weapon at the enemy causing x damage (based on attack power). This ability causes high threat.
Requies Melee Weapon. Requires Battle Stance. Instantly overpower the enemy, causing 125% weapon damage. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Requires Melee Weapon. Requires Battle Stance, Berserker Stance. Wounds the target causing them to bleed for x damage plus an additional 3765 (based on weapon damage) over 15 sec.
Instantly counterattack an enemy that strikes you in melee for 12 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 20 attacks will cause retaliation.
Requires Melee Weapon. Requires Battle Stance. Throws your weapon at the enemy causing x damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.
Requires Melee Weapon. A simple strike that deals x to x damage. Use once you have sufficient rage.
Requires Melee Weapon. Requires Battle Stance, Defensive Stance. Blasts enemies within 10 yards for x damage, and increases the time between their attacks by 20% for 30 sec. Damage increased by attack power.
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